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- The futur of spine
글쓴이: Mog, 9 years ago - 2 댓글
- 3412 읽음
- 최근 게시글 글쓴이: Mog
9 years ago
- The futur of spine
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- spine still jerky on my mac..
글쓴이: infrid, 9 years ago - 4 댓글
- 4020 읽음
- 최근 게시글 글쓴이: infrid
9 years ago
- spine still jerky on my mac..
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- How to hide bones?
글쓴이: wreed12345, 9 years ago - 2 댓글
- 3238 읽음
- 최근 게시글 글쓴이: wreed12345
9 years ago
- How to hide bones?
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- Break apart bones.
글쓴이: EvilEntity, 9 years ago - 2 댓글
- 3129 읽음
- 최근 게시글 글쓴이: EvilEntity
9 years ago
- Break apart bones.
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- How to make this atals file?by which tool?
글쓴이: baofengming, 9 years ago - 7 댓글
- 6841 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- How to make this atals file?by which tool?
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- Using skins with multiple atlases
글쓴이: Sheado, 9 years ago - 7 댓글
- 13879 읽음
- 최근 게시글 글쓴이: Sheado
9 years ago
- Using skins with multiple atlases
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- Runtime for Moai SDK?
글쓴이: jaylach, 9 years ago - 13 댓글
- 11048 읽음
- 최근 게시글 글쓴이: Søren
9 years ago
- Runtime for Moai SDK?
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- Draw order of few skeletons.
글쓴이: Peyotle, 9 years ago - 1 댓글
- 2657 읽음
- 최근 게시글 글쓴이: Søren
9 years ago
- Draw order of few skeletons.
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- Stop animation - cocos2d iphone
글쓴이: authbattledamage, 9 years ago - 4 댓글
- 4572 읽음
- 최근 게시글 글쓴이: authbattledamage
9 years ago
- Stop animation - cocos2d iphone
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- SmoothStep2D now compatible with Spine
글쓴이: Gallo, 9 years ago - 5 댓글
- 5636 읽음
- 최근 게시글 글쓴이: Gallo
9 years ago
- SmoothStep2D now compatible with Spine
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- skeleton.drawDebug(renderer); error
글쓴이: Lamellama, 9 years ago - 2 댓글
- 3809 읽음
- 최근 게시글 글쓴이: Lamellama
9 years ago
- skeleton.drawDebug(renderer); error
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- Copy and Paste Keys from One Bone to another
글쓴이: ArtizensAnimator, 9 years ago - 3 댓글
- 4278 읽음
- 최근 게시글 글쓴이: Peyotle
9 years ago
- Copy and Paste Keys from One Bone to another
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- Looking for inspiration?
글쓴이: tescott, 9 years ago - 1 댓글
- 2867 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- Looking for inspiration?
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- how can I get *.atlas and *.png
글쓴이: stone, 9 years ago - 2 댓글
- 3641 읽음
- 최근 게시글 글쓴이: stone
9 years ago
- how can I get *.atlas and *.png
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- Making a stair climbing animation + Escalator
글쓴이: Timshark, 9 years ago - 3 댓글
- 5046 읽음
- 최근 게시글 글쓴이: Søren
9 years ago
- Making a stair climbing animation + Escalator
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- what is purpose of setToBindPose() ?
글쓴이: sophnim, 9 years ago - 2 댓글
- 3225 읽음
- 최근 게시글 글쓴이: sophnim
9 years ago
- what is purpose of setToBindPose() ?
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- halo effect on exported images
글쓴이: danielgesmith, 9 years ago - 3 댓글
- 4188 읽음
- 최근 게시글 글쓴이: danielgesmith
9 years ago
- halo effect on exported images
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- Scaling a parent without scaling the child
글쓴이: Dohman, 9 years ago - 10 댓글
- 8617 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- Scaling a parent without scaling the child
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- merge animation
글쓴이: phtil, 9 years ago - 2 댓글
- 3986 읽음
- 최근 게시글 글쓴이: phtil
9 years ago
- merge animation
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- export png sequence request
글쓴이: danielgesmith, 9 years ago - 4 댓글
- 4860 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- export png sequence request
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- How can I make the CCSkeleton flipX or flipY?
글쓴이: stone, 9 years ago - 2 댓글
- 3665 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- How can I make the CCSkeleton flipX or flipY?
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- Javascript runtime
글쓴이: Akis, 9 years ago - 2 댓글
- 4007 읽음
- 최근 게시글 글쓴이: Akis
9 years ago
- Javascript runtime
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- Distortion on Rotation in Libgdx
글쓴이: ryanplymire, 9 years ago - 2 댓글
- 4239 읽음
- 최근 게시글 글쓴이: ryanplymire
9 years ago
- Distortion on Rotation in Libgdx
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- What to do without .jar runtimes?
1, 2
글쓴이: wreed12345, 9 years ago - 33 댓글
- 31969 읽음
- 최근 게시글 글쓴이: EvilEntity
9 years ago
- What to do without .jar runtimes?
1, 2
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- Spline curve Retentive Key Addition
글쓴이: ArtizensAnimator, 9 years ago - 9 댓글
- 13060 읽음
- 최근 게시글 글쓴이: Nate
9 years ago
- Spline curve Retentive Key Addition
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