Spine Documentation

아래에서 Spine을 사용하는 데 필요한 자세한 자료를 찾을 수 있습니다. 도움을 받을 수 있는 자료들에 Spine FAQSpine 포럼이 있습니다.

편집기

  • Spine 사용자 가이드
    Spine의 모든 기능을 사용하는 법을 자세히 배워보세요.
  • 비디오
    빠르게 시작하기 위한 Spine 비디오 자습서
  • Cheat Sheet
    Many of the hotkeys available in Spine in a condensed form.
  • Changelog
    Details about what’s new in each version of the editor.
  • Spine Waffle
    See our roadmap and development progress for both the Spine editor and Spine Runtimes, subscribe for issue status notifications, and submit your own issues, ideas, and bug reports.

런타임

  • Spine Runtimes Guide
    Learn how to load, render, and manipulate skeletons in your applications using the Spine Runtimes.
  • Using the spine-unity runtime
    How to use Spine with Unity.
  • Using the spine-c runtime
    How to use Spine via the generic C runtime and integrate it into your engine.
  • Skeleton Viewer
    A tool to load and display exported skeleton data.
  • Spine Runtime terminology
    Terminology used throughout the Spine Runtimes.
  • JSON format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Binary format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Atlas format
    Runtimes load this data to display images efficiently.
  • Super Spineboy
    An example platformer game showing how Spine can be used. All code and assets are included.