Esoteric Software
Navigation
홈
블로그
포럼
연락처
English
Español
Français
홈
블로그
포럼
연락처
Spine
기능
쇼케이스
런타임
알아보기
FAQ
평가판 사용
구매
기능
쇼케이스
런타임
알아보기
FAQ
구매
평가판 사용
Spine Forum
가입
로그인
Editor
Discuss animating with Spine.
토의 시작
Editor
모든 토의
태그
Editor
Bugs
Runtimes
Tutorials
Showcase
Networking
International
Off-topic
Announcements
관련
관련
최근
맨 위로
최신
가장 오래된
Bug posting guidelines - Read before posting
Editor
Bugs
0
0 답장들
Y
4.3.09变换约束bug
Editor
Bugs
当变化约束数值归零的时候,会直接闪回没有过渡。 另外个人感觉新版的变化约束很繁琐,需要一根根把线连上,当变化约束多的时候,会很不方便,或许应该默认就全部连上? 线与线之间的切换也很不方便,可以连一个线的时候另一个自动断掉之类的,可能会更方便?
5
5 답장들
L
clipstudio to psd and unity error
Editor
I create my artwork in Clip Studio and export it as PSD files to animate in Spine. Recently, I completed one animation and successfully imported it into Unity. However, when I...
10
10 답장들
S
Best Export Settings for Scaling Down Spine Animation Without Losing Quality
Editor
Question: Hi everyone, I am working on a Spine animation where my artwork is currently double the intended size. For example, my assets are 344x276px, but the actual grid size...
6
6 답장들
Batch Import Json and Save as *.Spine
Editor
Is there any possible way to batch import *.Json and Save as Spine file without having to do it manually, I had old projects that consist of hundred of exported animation file...
1
1 답장
K
Requesting a script constraint.
Editor
Hey let me know if this is on the wrong place, I'm new here. So, I know it's really asking a lot and this sort of thing is not EASY to implement, but... I wonder if there coul...
5
5 답장들
G
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Editor
Bugs
To start, the application works under X11 in the exact same environment, so this is entirely a Wayland bug. I believe it is related to this forum post from 2020: http://forum....
15
15 답장들
M
Feature Request: Boolean & Bezier Curve Support for Masking
Editor
Hey Spine Team, I’d like to suggest an improvement for the mask feature. Currently, when trying to mask objects like the text "O", the mask can only be drawn inward, which oft...
2
2 답장들
S
How to copy a mesh from one skeleton and paste it to another
Editor
How to copy a mesh from one skeleton and paste it to another
4
4 답장들
N
About the graph window layout...
Editor
Hello, how can I access the "Graph" window layout here? Only the curves are visible to me. But how can I open the "graph" window where I will control the curves as in this ima...
2
2 답장들
A
Add outline to character
Editor
Hello! Could you guys help me with one thing? Trying to add a black outline to my spine character using Spine/Outline/Skeleton shader. But when I enable outline toggle it just...
6
6 답장들
Y
编辑网格工具栏变透明
Editor
Bugs
当我使用编辑网格之后,快速进行网格描绘,会使界面变的透明
7
7 답장들
Some questions regarding mesh deformation
Editor
I’ve noticed that my mesh occasionally deforms slightly in Setup Mode, even when I haven’t manually altered it. As a result, I frequently have to reset these distorted meshes ...
3
3 답장들
S
Relative Export Path
Editor
15
15 답장들
S
Can I let texture show only one of RGB channel ?
Editor
I have different gray channel in a same texture, But I do not find out the options to show channel,like only show red channel
3
3 답장들
S
How to make wind for effecting plants by physics
Editor
Bugs
like wind wave on grasses[
7
7 답장들
S
About modifying the image path
Editor
I changed my image path so my character lost the images, how can I redirect the image path used by the character I already made?
0
0 답장들
S
Can I use multiple image paths in the editor?
Editor
My pictures are placed in different folders, but if I use the top folder, many other unnecessary pictures will be detected
0
0 답장들
A
PMA Alpha Edge Artifacts in URP
Editor
Bugs
Problem Summary (in English): Issue: I’m experiencing unexpected white/gray seams or "halo" edges between image parts in my Spine character after importing into Unity (URP pro...
3
3 답장들
L
建议增加一个“循环动画插槽”的功能
Editor
当前编辑动画时,有时候一组动画中某个元素需要一直重复循环播放,这时候就需要再时间轴上重复K帧,如果新增一个循环动画插槽功能就能大幅度提升工作效率。 功能需求: 1.用户可在层级树创建“循环动画插槽” 2.用户将一组图片拖入“循环动画插槽”中,即可逐帧自动播放 3.为“循环动画插槽”创建几组可调整的参数,如:是否循环播放,循环播放次数,播放速度等
1
1 답장
더 보기
로딩중...
이 사이트는 JavaScript를 사용하는 최신 브라우저에서 가장 잘 표시됩니다.
이 사이트의 완전한 버전을 불러오는 중 오류가 발생했습니다. 페이지를 완전히 새로고침 해보세요.
Editor
Discuss animating with Spine.
Bug posting guidelines - Read before posting
4.3.09变换约束bug
clipstudio to psd and unity error
Best Export Settings for Scaling Down Spine Animation Without Losing Quality
Batch Import Json and Save as *.Spine
Requesting a script constraint.
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Feature Request: Boolean & Bezier Curve Support for Masking
How to copy a mesh from one skeleton and paste it to another
About the graph window layout...
Add outline to character
编辑网格工具栏变透明
Some questions regarding mesh deformation
Relative Export Path
Can I let texture show only one of RGB channel ?
How to make wind for effecting plants by physics
About modifying the image path
Can I use multiple image paths in the editor?
PMA Alpha Edge Artifacts in URP
建议增加一个“循环动画插槽”的功能
다음 페이지 »