Hello! consider that 100% of the effect will be at the very border of your canvas, so a less strong effect is normal. The setup in the editor looks correct, perhaps the example projects in this stream could help you?
About Mouse Follow in html
Hi Erika
i'm follow every step from this video
but i want the effect more stronger
maybe 100% effect without going to the edge of the canvas
Could you please teach me how to set these values?
Or is there only one option I can use in the animation that exceeds
Animation moves 100% > HTML moves 50%
become
Animation moves 150% > HTML moves 75%
Maybe like this?
if my atlas have 2 or 3 or more png
how can i put it in the HTML?
And after many tests, I found that the animation can only be blended with one kind, and there is no way to do the oblique angle
For example, when the cursor moves to the upper right, lower right, upper left, and lower left, the animation will not move correctly
SojaLin I have modified the tag as this thread seems to be about implementation questions, not a showcase of your work.
And after many tests, I found that the animation can only be blended with one kind, and there is no way to do the oblique angle
For example, when the cursor moves to the upper right, lower right, upper left, and lower left, the animation will not move correctly
If the alpha settings for each track are correct, you should be able to make them face diagonally as in the owl example. Could you please show us the code how you are trying to implement it?
SojaLin My advice is to re-export as one big atlas since you're implementing this for this specific usage anyway. Also please at least upgrade to 3.8 as before that version this option wasn't available in the runtime.
Here is the blog post in question:
http://es.esotericsoftware.com/blog/Embedding-assets-with-Spine-Web-Player
If you have the original source files this shouldn't be a problem and it is the fastest solution.