• Runtimes
  • About Mouse Follow in html

hi every one

i'm trying to test the Mouse Follow in example html like Owl.html
i finish the animation: down,up,left and right , and idle animation
when i play it on the html, I can't quite get into the action
feels like 50% idle an 50% up and down left and right
in my animation the eyeballs is very right

but in html, the eyeballs is not near enogh

I check the html file,but i dont know how to fix it.

thnak you!

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Hello! consider that 100% of the effect will be at the very border of your canvas, so a less strong effect is normal. The setup in the editor looks correct, perhaps the example projects in this stream could help you?

  • SojaLin님이 이에 답장했습니다.

    Erika

    Hi Erika
    i'm follow every step from this video
    but i want the effect more stronger
    maybe 100% effect without going to the edge of the canvas

    Could you please teach me how to set these values?

    Or is there only one option I can use in the animation that exceeds
    Animation moves 100% > HTML moves 50%
    become
    Animation moves 150% > HTML moves 75%
    Maybe like this?

    Erika

    hi Erika

    i have another question, this template HTML is work for Spine3.8
    do you have another HTML can workin in spine 3.7?

    if you dont have that, how can i run it use my 3.7 sprites?

    thank you 😃

    if my atlas have 2 or 3 or more png
    how can i put it in the HTML?

    And after many tests, I found that the animation can only be blended with one kind, and there is no way to do the oblique angle

    For example, when the cursor moves to the upper right, lower right, upper left, and lower left, the animation will not move correctly

    • Misaki님이 이에 답장했습니다.

      SojaLin I have modified the tag as this thread seems to be about implementation questions, not a showcase of your work.

      And after many tests, I found that the animation can only be blended with one kind, and there is no way to do the oblique angle

      For example, when the cursor moves to the upper right, lower right, upper left, and lower left, the animation will not move correctly

      If the alpha settings for each track are correct, you should be able to make them face diagonally as in the owl example. Could you please show us the code how you are trying to implement it?

      • SojaLin님이 이에 답장했습니다.

        Misaki
        yes finally i found the problem
        Incorrect setting of value
        I have fixed it thanks

        • Misaki님이 이에 답장했습니다.
        • Misaki 님이 이 게시물을 좋아합니다..

          SojaLin I’m glad to hear you've figured it out! Thank you for getting back to us 🙂

          • SojaLin님이 이에 답장했습니다.

            Misaki

            thank you!

            but i have another quisetions about how to put the 2 or more base64 pngs in HTML?
            and how can i run it using 3.7 json?

            thank you! goodday to you 😃

            • Erika님이 이에 답장했습니다.

              SojaLin My advice is to re-export as one big atlas since you're implementing this for this specific usage anyway. Also please at least upgrade to 3.8 as before that version this option wasn't available in the runtime.

              Here is the blog post in question:
              http://es.esotericsoftware.com/blog/Embedding-assets-with-Spine-Web-Player

              If you have the original source files this shouldn't be a problem and it is the fastest solution.

              • SojaLin 님이 이 게시물을 좋아합니다..