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Peyotle

- 2013년 8월 7일
- 2013년 2월 28일에 가입함
Commands like Command-Z or Command-S works only when the left Command key is pressed. Really annoying.
Solved after rebooting.
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After the last updates Spine starts to behave wierd. Does not responds to the most clicks. In the hierarchy the nodes can not be selected. It's even impossible to close properly because I can't click "Exit without saving".
Nothing changed after reinstalling from the fresh install.Thanks for script.
Now it ignores not the hidden layer but one that above it.- 수정됨
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I want to create menu with Spine. I believe that I have to make bones with names. Then check the name of bone that I touch to run suitable method.
Where I can find some example of checking collision with bounding box of specific skeleton parts?I've found how to find specific attachment by name(http://esotericsoftware.com/forum/viewt ... slot#p2731) But it seems that now attachments doesn't have ->quad.
Thanks. It's working now.
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When I trying to get access to skeletonNode.boundingBox in example project I received:
EXC_BAD_ACCESS on the line "if (attachment->type != ATTACHMENT_REGION) continue;" in file spine-cocos2d-iphone.
Is it a bug or I am doing something wrong?- 수정됨
I've added second skeleton to my Spyne project. Now second skeleton draws on top of the first. Is it possible to change draw order to draw the first skeleton on top?
I'm also waiting for this needed feature.
Thank you. But can I find class documentation available somewhere? It is hard to understand workflow without any docs and only one example. (
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Is it possible to create spine Skeleton using separate images but no atlas?
I'm looking for possibility to make quick test scenes without messing with texturepacker.Oleg Chernyshenko
peyot3d@gmail.comAnd how soon do you planning to release cocos2d runtime? Approximately.