Nempatriarch

  • 2017년 11월 11일
  • 2015년 8월 13일에 가입함
  • Hey guys, sorry if this has been answered before, i didn't find anything about it.

    I have a regular walk cycle and i copied the first keyframe to the last to make it wrap. Now of course that gives me 2 frames repeating on the animation. How can i fix that or at least avoid it?
    Keyframing everything on the previous to last frame seems like a hassle. Meshes' deform start to break apart for some reason.

    Thank you!

  • Thanks! yeah i see now. I guess it would be messy to do it in a humanoid character in plain motion.

  • i'm curious about the lighting on the tint black section on the tank. How do you achieve that partial illumination on the side of the tank? is it just the glow from the explosion or is there a way yo light up a clipped section of the sprite?

    Maybe it's something that has no connection to the actual update, i'm sorry if it's off topic.

  • Same here, how did you make the lighting on the lantern? looks absolutely amazing

  • I'm having this same exact problem. I upgraded from 7 to 10 and it worked fine (it was installed when the system was w7).
    That same night i broke my own system by deleting some files (not my finest move) and had to do a clean install of w10 and now spine wont start. Running it results in the mouse cursor showing working for a split second and then nothing.

    Shall i wait for some update? maybe download the installer again next week or so?


    Nevermind, looks like Spine fixed itself somehow. I'll post again if it happens to break again.