- 수정됨
Lesh_M

- 2022년 10월 16일
- 2022년 10월 16일에 가입함
I added skin atlas repacking and encountered an issue where some of my regions weren't being rotated properly.
This is the problematic code:// \Spine\Runtime\spine-sharp\Atlas.cs if (region.degrees == 90) { region.u2 = (region.x + region.height) / (float)page.width; region.v2 = (region.y + region.width) / (float)page.height; (region.packedWidth, region.packedHeight) = (region.packedHeight, region.packedWidth); } else { region.u2 = (region.x + region.width) / (float)page.width; region.v2 = (region.y + region.height) / (float)page.height; }
if I change this:
if (region.degrees == 90)
to this:
if (region.degrees is 90 or 270)
it works properly, and ideas?
P.S
I attached a minimal project extracted from my main one to reproduce the bug.
It also writes log warnings for the 3 regions that aren't rotated.
Just run it and you'll understand everything.