Hello,
I made a structure of a character which has a like-3D animation via FFD, and I tried to use the linked meshes feature to perform facial animation like as eye blinks. It works for the first animation and I tried to use it again for another, but the mesh ignores FFD meshes of 2nd animation. I think this is kind of a bug.
Animating the head using FFD like above
And changing images during the animation. It works. However, I don't know why the face mesh lose the focus when the image changes.
Then I tried to use those face images for another animation. But like as you see above, new FFD animation not applied. When image changes, previous FFD and vertices position recovered.
I don't know why this happening and how to fix it. Please let me know.
Thanks!