Hello! I set up a skeleton in Spine and created the image attachments by importing a Photoshop file. I made some changes to the images but did not change the size at all; I just changed the color of the line art. When I re-imported the .psd file and replaced the images, they got really distorted and I can't figure out why. However, if i import them without using the meshes that I previously made, they are fine.
This image shows the back of my character and how her hair is supposed to look. The slots at the top are the images without meshes and they show up correctly. This is just to provide a reference on how it's supposed to look.
In the next screenshot below, I have the attachment with the mesh selected. As you can see, the hair is now distorted, even though the mesh is correct and has the same size and shape as the correct image.
I have tried importing with "Trim whitespace" both ticked and unticked. I have also tried selecting and deselecting "deformed" in the edit mesh window. Since I did change the size for one of the other images, I got the prompt asking me to either stretch the images or keep them as is, and I opted to keep them as is. But for this particular image (the hair), the size didn't change at all, so I don't think that should affect it?
I spent a lot of time creating the meshes for some of these images and they are already being used in animations...so I'm trying to find a solution so that I don't have to redo them.
Thank you!