- 수정됨
Atlas option not available in the texture packer settings
I am currently trying to export animations from spine to unity but I don't have the option to output as atlas from my texture packer settings. When I expand on the drop down for the packing under the output sections, my only options are grid, rectangle and polygon. How can I add atlas as an output option?
Hello smlnatya, all the packing settings you see there define how the images will be added to the atlas, so don't worry! Image removed due to the lack of support for HTTPS. | Show Anyway
You are defining the atlas settings in that window:
I'd suggest to try an export and see if you like the result, or tweak it
Complete information about export and packing can be found in the user guide:
Export - Spine User Guide
Texture Packing - Spine User Guide
I have the same problem.
I don't know how people have Atlas in the list and we don't.
Nobody has Atlas in the list. As Erika said above, there is no entry named Atlas because they all define how specifically the atlas is packed. That's why it says "Texture atlas:". Elements are packed to the atlas by fitting them according to a grid, rectangles or polygons.