Is it possible to constraint a transform with a rotation? Or constraint only the x axis? Things like that?
Constraint
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Hello!
You can choose what to constraint, such as rotation or translation or both, and more in the transofrm constraint settings:
Transform Constraints - Spine User Guide
Here's an example that gets as a result to constraint only the x axis:
How to set up a child's bone to move only on that axis?
You can also get creative and use other constraints properties to get particular effects like a sort of distance limiter:
making eyes look at a direction within a distance limit?
If you have something in particular you wanted to achieve I'd love to help
Whoa, the scale thing is a nice trick haha
But alright, there is not "oficial" way to only contraint one axis.
Would be nice to have it and be able to constraint a position to a rotation as well.
Thank you for the trick anyway!