Hi there!
I'm thinking on using Spine for a 3/4 view shooter I'm working on.
- It uses a character, where it's legs move independently from the torso.
- The torso aims a weapon at 360 angles (but I'm fine with 180, and mirror)
- - First problem, the head image may change, depending on where the player is aiming.
- - Second problem, the weapon will be animated when shooting (also, the wep image may change)
- - Third problem, the head animation will change, independently of EVERYTHING, to allow talking animations, etc
So, there will be head looking at angle 1,2 and 3.
For every one of them, there will be: mouth open, mouth closed, mouth screeming (not just images for each, but animations)
Everything, plus, skins.
It's possible? I'm reading the User Guide, the Skins feature looks useful, but I'm a little lost on how the animations works and if my proposition is possible (also, possible on ESS?)