• Runtimes
  • Objective-C - Interaction with animated character

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Hello,

we are planning to use Spine Runtime in a iOS project.
As we see the capabilities are perfect, but we have questions.

Is there a way to detect a gesture (like tap) on an animated character?
Can we manipulate the bones directly? Or can we somehow achieve a drag effect?

Thanks for your answers 🙂

It depends on what Spine Runtime you are using. Are you using the spine-cocos2d-objc runtime? Then it should work like you'd do for non-Spine cocos2d-objc Nodes.

Yes, I'm planning to use the official obj-c runtime. Unfortunately I'm not familiar with cocos2d, but i will read about it. Thanks for navigating me the right direction 🙂