So I've been messing around with some simple spine animations, trying to learn the interface. The other week I had made a simple tree animation and got it working in game maker just fine, but now when I try to import an animation into the sprite, it says ...
"invalid timeline type for a bone: shear (layer 1)
ERROR: json file is not a valid Spine Animation....
json data is malformed.
I'm using v1.4.1763 of GM and 3.4.02 of Spine
UPDATE: So I re-did the animation in Spine, this time NOT keying the shear command. It has now imported fine it seems, but I can't get it to animate. I set the image speed just how I did with the test trees, but its not working. This has really gotten me confused because I believe I am doing everything the same as I was for the trees. Also, is there any way to get the shear working as well? It would suck if I have start taking out fuctions of Spine to make it work in game maker.