- 수정됨
spine-libgdx now available in Maven Central
Hi,
Today I fixed the long standing issue of publishing the Spine libGDX runtime to Maven Central, making it dead simple to integrate it with your libGDX game.
Open your build.gradle
file, and add the following dependency compile "com.esotericsoftware.spine:spine-libgdx:3.5.51.1"
to your project("core")
. That's it!
We also publish SNAPSHOT builds if you want to use the latest and greatest from the master branch. And if you feel mega adventurous, you can also build artifacts locally via Maven yourself, e.g. the 3.6-beta branch.
See the README for more information.
Cheers
Awesome! :yes:
Is an updated build for the newly released 3.6 planned?
- 수정됨
compile "com.esotericsoftware.spine:spine-libgdx:3.6.34.0"
3.6 is now in central (3.6.34.1), latest snapshot is 3.7.0.1-SNAPSHOT