Hey, so first sorry for my english, its not my native language.
I recently had brought spine after testing a lot of animation software and i created my first character with 3 animation with the software.
Before that i was working with my team using unity tools to animate, creating the sprites for each part of a body of the character and using pivot points to simulate a skeleton, when i finished with that i just exported the prefab with the animator and i was done. So now, im trying to find a way to replicate the same process so i dont confuse my team who are pretty new to programming, is there a way i can do that?
Thank you