• Runtimes
  • [spine-c] in cocos2dx z-order problem?

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hi!

I make 3D world.
I have some problem. i don't know the cause of this problem.

look at this

When there are two spine objects in a layer,
rear arm of spineboy is drawn on body when goblin is behind.(rear arm of goblin is same)

as I know rear arm is drawn first. so I think other spine objects are affecting it, but I don't know how.

Could you modify the cocos2d-x example in the runtimes repository to reproduce the issue?

thanks for answer, but I solved. just Fix LocalZOrder.
I have to study more.