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[spine-c] in cocos2dx z-order problem?
hi!
I make 3D world.
I have some problem. i don't know the cause of this problem.
look at this
When there are two spine objects in a layer,
rear arm of spineboy is drawn on body when goblin is behind.(rear arm of goblin is same)
as I know rear arm is drawn first. so I think other spine objects are affecting it, but I don't know how.
Could you modify the cocos2d-x example in the runtimes repository to reproduce the issue?
thanks for answer, but I solved. just Fix LocalZOrder.
I have to study more.