Hi!
I've done a lot of character animations. That usually includes: idle, attack, death and so forth.
It would therefore be really nice to be able to preview how well all of these animations blended together;
so I propose a simple function that just switches animation when one animation has finished running.
(I'm trying to do this by clicking on the next animation at the exact time, but it's not an elegant solution)

I never use this window, as I already have the animations in the tree. But If could make a specific order for the animations here and press preview, that would be nice.