Hay Guys,
Me and my collegue are having a major problem with our animations.
We recently purchased Spine Pro and it works like a charm (though im missing a couple features, but thats a topic for a seperate post =D)
As GameEngine were currently using GameMaker Studio Professional (v 1.4.1629 which should be the latest version)
When creating a Build for Windows the animations work like a charm, but our target Platform are Webbrowsers. And thats when everything goes Haywhire!
We narrowed the Problem down to the IK-Constraints.
Below are the Images for the HTML5 Export with IK and Without IK
IK-Constraints Aside the Charackters Setup including Meshes are Identical
This is >more or less< how it should look - as you can see it works fine when I remove the IK contraints:
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However when exported WITH IK-constraints it goes apeshit like this: (edit: BinaryCats asked for clarrification, so I added a 2nd Screenshot)
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We rly hope someone here can has a smart idea how to fix this, or work arround this.
Baking of the IK-Comstraints to the flat bone rotation/translation would be one way to solve this, I imagine, but so far I have not found a way to do this.
Help is much apreciated (and kinda urgent) ^^''
Greetz and Cheers,
Toby