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  • My Atlas file is not JSON, should it be? Trying Spine+Ss2D

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Hello,

Is the ATLAS file written out by Spine, supposed to be written as JSON?

I was trying to get Spine and Ss2D to work together, but from what I can tell, Ss2D is EXPECTING the Atlas file to be a JSON file.

However, the Atlas that is actually exported by Spine, looks like this:

character1_spine.png
size: 1024,128
format: RGBA8888
filter: Linear,Linear
repeat: none
char1_abdomen
  rotate: true
  xy: 187, 55
  size: 71, 137
  orig: 71, 137
  offset: 0, 0
  index: -1
char1_torso
  rotate: true
  xy: 272, 17
  size: 36, 54
  orig: 36, 54
  offset: 0, 0
  index: -1
char1_eyebrow
  rotate: false
  xy: 2, 5
  size: 14, 4
  orig: 14, 4
  offset: 0, 0
  index: -1
...

atlas is stored in the "LibGDX Atlas" format.

what's ss2d?

Compatible with some well known content creation tools like BMFont / GlyphDesigner for bitmap fonts and Texture Packer for texture atlas.

Ah. It wants Texture Packer atlases. Those come out as JSON.
https://www.codeandweb.com/texturepacker