Brilliant.. saves us putting about 144 weapons into our animations to call on and instead use the packer.
One question though is what's the best way to go about changing out equipment that isn't so easy to swap out? Drawing weapons left to right in a png is easy enough and then setting the pivot to the handle, but armor would be very difficult to mimic.
We only have a helmet and armor, so for the helmet we would need to disable the head_hair_top for example when equipping which seems decently easy, but then you get into armor which changes every single slot from torso to arms and legs. If you equip a simple plate tunic with no arm armor then you need to enable a basic skin image for arms and possibly legs, but some might be full plate like Hero.
Any help in workflow is appreciated. We will be buying pro very soon so not sure if that affects anything or not.
Thanks!