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  • How to use blending modes in LibGDX?

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I'm trying to use blending modes in LibGDX, but it's not working.

I did this:

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Of course, I also tried 'bleed' and PMA 'false'. So, basically I tried every possible setting.
What am I doing wrong?

EDIT
Problem solved:

I updated LibGDX and Spine to the latest version :$