I am developing in Libgdx and when i make atlas from spine and try to load them i got an error as Libgdx can't load atlases made from spine i don't know is there is any setting to be changed in spine to load atlas to libgdx,also i can't change maximum atlas size to 256 as when i scroll the changing bar it come to some other values other than 256 some like 258,at last i found a way to load spine created atlas to libgdx by editing atlas file and remove size parameter in first line like this
spineboy.pngsize: 1024,1024format: RGBA8888 == wont work
spineboy.pngformat: RGBA8888 == works