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  • Meshes/images include the filepath in the name.

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As you can see in that tiny screenshot Spine images and Meshes (converted from images) pickup the file path along with the filename, this is rather inconvenient as with the inability to change the size of the Tree window, I have to scroll to the left far too often in order to see a whole file name.

You might say that I could simply rename my initial folder, but then that breaks the mesh connections (something that filling in the 'path' option doesn't fix, path appears to do nothing), resulting in the mesh image saying 'not found'.

Would it be possible to update this in a future version, if I try to rename the mesh then the connection is also broken regardless of what I name it.

Additionally being able to detach or change the scale of the Tree tab/window would be a great feature in itself.

Note, I can rename the bones, and also the container, but not the mesh/image itself.

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This is odd.
I don't fully understand but this might be a bug.

This is how it's supposed to work:
Each image attachment (be it a plain quad/region or a mesh or a skinned mesh), has a name and a path.
By default, the path field is empty and Spine uses the name to find where the image is.

If you rename the attachment, what Spine (supposedly) automatically does is copy the original name into the path field, and then the name you type becomes its name. This way, it doesn't break and gives you more options for naming schemes for your attachments.

If it's not doing this, or not using the path field to find the image, it's a bug.
This was working fine before though.
Seems like such a nasty bug at a bad time. Might not be fixed for a while.

Nate will be back early next week, I've marked this thread important for him so he will be able to get a fix out for it soon if there is a bug! Sorry for the trouble.

I'm also thinking it Might be a bug, I'll need to test it in another scene and see if the issue is still there.
The 'Path remains blank regardless of what I do, I changed the path and then changed it back again just now to doublecheck incase a connection was lost, that also doesn't change anything.

Its not a big issue but the larger a project and the more folders you have, plus how long the names of your files or folder names are, it could get very large.

Another good way to avoid this though is to be able to extend the size of the tree view as I mentioned.

Really appreciated you marking is as important, thanks a bunch, you guys are awesome.

You can extend the size of the tree view btw. Just drag the arrow you use to expand/collapse it 🙂

Maybe I should make it a little more apparent with the graphics. Adding it to the list of things I need to do.