Cocos2d-iphone 3.1 should be supported. The runtime for it was updated 17 days ago. Please keep in mind that IK is not yet implemented in the runtimes, but the runtimes will be updated soon. You can find the latest runtime here https://github.com/EsotericSoftware/spi ... s2d-iphone
It's possible that I'm wrong about the 3.1 version already being supported, I'll ask Nate today and get back to you! 🙂