普遍出现于低于4.0包括4.0版本的工程升级到4.1以上
当有两点重叠获取三点之间形成一条直线时无法显示这个网格,如果在高版本修复会导致动作丢失
最可笑的是我必须在高版本打开它我才知道到底那个网格出了问题,这意味着我需要同时打开两个版本的spine同时修改
更可笑的是如果直接使用高版本的spine打开你不会发现任何错误,当你使用高版本保存后再次打开就会报错例如
WARNING: Reset mesh (no triangles): [mesh: xxx, skeleton: xxx, slot: xxx]
如果spine文件没有使用高版本保存而是使用高版本打开低版本的文件他们不会有任何问题
这就出现了一个问题
当你使用高版本保存完后导出时发现了这个问题而你已经修改了原文件,只能使用老旧工程导出的json或者skel还原
It is commonly seen in projects below version 4.0, including those upgraded to version 4.1 or above
When two points overlap and a straight line is formed between the three points, this grid cannot be displayed. If fixed in a higher version, it will cause the action to be lost
The most ridiculous thing is that I have to open it in a higher version to find out which grid has gone wrong. This means I need to open two versions of spine at the same time to make the modifications
What's even more ridiculous is that if you directly open it with a higher version of spine, you won't find any errors. But when you save it with a higher version and open it again, an error will be reported, for example
WARNING: Reset mesh (no triangles): [mesh: xxx, skeleton: xxx, slot: xxx]
If the spine file is not saved with a higher version but a lower version file is opened with a higher version, they will not have any problems
This brings up a problem
When you encounter this issue after saving with a higher version and then exporting, and you have already modified the original file, you can only restore it using the json or skel exported from the old project