• RuntimesGodot
  • when trying to publish to iOS app store, missing .DSYM file

When I try to upload a build to the app store connect I get an error saying I am missing this .dsym. I have redownloaded the gde extension files but I do not see the file in there.

The archive did not include a dSYM for the libspine_godot.ios.template_release.framework with the UUID. Ensure that the archive's dSYM folder includes a DWARF file for libspine_godot.ios.template_release.framework with the expected UUIDs.

Related Discussions
...

The error you're encountering is related to the missing dSYM file, which is necessary for symbolication of crash reports on iOS. This file is typically generated during the build process of your application. To resolve this issue, ensure that your build settings in Xcode are configured to generate dSYM files. You can do this by setting the "Debug Information Format" to "DWARF with dSYM File" in your Xcode project's build settings. Additionally, make sure that the build process includes all necessary frameworks and libraries, including the libspine_godot.ios.template_release.framework. If the issue persists, you may need to manually generate the dSYM file or check if there are any specific instructions for generating it with the spine-godot runtime.