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  • enlarge bones/null?

Hello everyone! I'm a beginner, so beginner's question, is it possible to enlarge the bones icon (null) because even by assigning an icon, it looks very small in all the layers/meshes
For NDA reasons, I had to hide the visuals of the layers/meshes
but you can see the size of the bones/null and so it's very ![](small!!!
Thank you for your help

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To enlarge the bone icons in Spine, you can adjust the interface scale setting. By setting the interface scale to a value greater than 100, Spine will use 2x assets for the user interface graphics, which will make the bone icons larger. Setting it to 200 will give you the best results, although values between 100 and 200 are also usable, albeit potentially a bit blurry. Additionally, you can change the Bone Scale setting in the Spine settings to adjust the size of the bones and other viewport icons.

I end up with a gigantic interface on my screen! there's no easier way of enlarging the icons! it's not very ergonomic! and by enlarging the settings/preferences of the bones in scale, they become a little blurred....so....we'll work with that.

Bone scale is the right setting to increase the size of bones in the viewport, without making the UI huge. Spine is optimized for a particular size, making the size of bone icons, zooming, and other features more comfortable. If your images are much smaller or larger than typical, changing the Bone scale increases or decreases that ideal size. Typical sizes are a range, roughly the sizes used in the example projects.

The bone icons shouldn't become excessively blurry from changing Bone scale, at least not in more recent versions (eg 4.2+).

Note if you are using massive images, it will work fine, but there's not much benefit to working with huge images in Spine. You'll need to adjust Bone scale and you may see a green loading placeholder flash, as it takes longer to load huge images. You can work in Spine with different size images than you use at runtime, if you need small or large images at runtime for reasons.

  • Chris_solo 님이 이 게시물을 좋아합니다..

Ok thank you for the answer