Good night.
Faced with such a task, please tell me how to solve it better.
For example, there is an animation of opening a box, in the game you need to click, then the box starts to open, but if you stop, then it should close.
I could control the animation playback speed, depending on the click level, but how do I switch to closing in the middle of the opening animation?
If it were possible to change the direction of animation playback, then the task would probably be solved.
The example with the box is just for clarity.
You have already helped me with additional functionality and added a node to the blueprint to get the coordinates of the bone, I am very grateful.
I work at UE on blueprint.
Thank you for your help, I am happy to use your wonderful and convenient program every day)