It sounds like you are experiencing an issue with sprite overlap or incorrect sprite assignment in GameMaker Studio 2 (GMS2). Here are a few steps you can take to troubleshoot and potentially resolve the issue:
Check Sprite Assignments: Ensure that each object in your room has the correct sprite assigned. Sometimes, incorrect sprite assignments can cause unexpected behavior.
Layer Order: Verify the layer order in your room. Make sure that the layers are correctly ordered so that sprites do not overlap in unintended ways.
Sprite Size and Position: Since you mentioned that the illustrations are wide, check the sprite sizes and positions. Large sprites might overlap if not positioned correctly.
Animation Frames: Ensure that the animation frames are correctly set up and that there are no unintended frames in the sprite animations.
Code Review: Review the code where you assign and manipulate the sprites. Ensure that there are no logical errors that might cause the wrong sprite to be displayed.
Testing in Isolation: Create a new, minimal project with just the problematic sprites and objects. This can help isolate the issue and determine if it is specific to your current project setup.
If these steps do not resolve the issue, it might be beneficial to seek advice from the GameMaker community, as they maintain their own runtime and might have more specific insights into GMS2-related issues.