• EditorBugs
  • The order of the layers changes when linking bones to another skeleton


to reproduce the problem, there must be several bones nested inside each other
version spine 4.2.32

  • Misaki님이 이에 답장했습니다.
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    Demonichka Thank you for reporting this issue! I have confirmed that I can reproduce it, so I have created an issue ticket here to fix it: EsotericSoftware/spine-editor806
    We apologize for the inconvenience, but please wait until we have resolved this issue.

    일 년 후

    Hello!
    Any possibility this gets fixed soon? Maybe with 4.3?
    It makes reusing skeletons in different Spine files slower since we have to go through the workaround of exporting the JSON and reimporting it.

    • Misaki님이 이에 답장했습니다.

      Fabiano We apologize for the inconvenience. As we are currently focused on releasing version 4.3 as a stable release, we expect that this issue will not be addressed until after that. We apologize for not being able to provide a more specific timeline at this moment.