Here's log:

Godot Engine v4.1.3.stable.mono.custom_build.fc7920185 - https://godotengine.org
OpenGL API 3.3.0 - Build 10.18.10.5161 - Compatibility - Using Device: Intel - Intel(R) HD Graphics 4000

ERROR: Condition "!texture_allocs_cache.has(p_id)" is true.
   at: GLES3::Utilities::texture_free_data (D:\a\spine-runtimes\spine-runtimes\spine-godot\godot\drivers\gles3\storage\utilities.h:111)
ERROR: Cubemap Arrays are not supported in the GL Compatibility backend.
   at: (drivers\gles3\storage\texture_storage.cpp:763)
ERROR: Attempting to use an uninitialized RID
   at: (.\core/templates/rid_owner.h:199)
ERROR: Condition "!t" is true.
   at: GLES3::TextureStorage::texture_free (drivers\gles3\storage\texture_storage.cpp:705)
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I'm afraid that's not enough for me to help. First of all, what operating system are you running this on? I also see you are using an Intel integrated graphics card, which may be an issue if the driver isn't up-to-date.

What exactly does "does not work" mean? The window never opens? You see the error output, but can otherwise work?

  • Skuper님이 이에 답장했습니다.

    Mario I'm running this on Windows 10, the driver is up-to-date. The editor opens, but Spine animations isn't importing.

    ERROR: No loader found for resource: res://Test/Attack1.png.
       at: (core\io\resource_loader.cpp:281)
    ERROR: Can't load texture: "res://Test/Attack1.png"
       at: GodotSpineTextureLoader::load (D:\a\spine-runtimes\spine-runtimes\spine-godot\spine_godot\SpineAtlasResource.cpp:74)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)
    ERROR: Error importing 'res://Test/Attack1.skel'.
       at: (editor\editor_file_system.cpp:2044)