• EditorBugs
  • Spine breaking loop cycle

Hi there, please excuse my bad english. I am still learning it :] So my problem is that i have this project with several skeletons. I made a loop animation on one and i am starting to do animation on other one. At some point i discovered that for no reason my first animation is broken and it doesn't loop anymore. You can understand this is very annoying especially if i am in advanced stage in my project and i should redo my animation all over again. Any advice or knowledge well be helpful. Thank you!

  • Misaki님이 이에 답장했습니다.
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    stanislav_karidov I'm sorry to hear that you're having trouble. Unfortunately, it is unclear from this information alone what caused the loop to break. Do you mean that the pose of certain bones was different from the first frame to the last frame? Or did the length of the animation change?

      Misaki Thanks for the replay!:] the lenght of the animation stays the same. What changes is the position of the bones. It changes the values of the key frames. The position of the first and last frame doesn't match anymore and the animation jumps. I didn't change any keys or anything. At some point it breaks while i am working on different skeleton. And it's not like i am moving anything or change anything by mistake. It happens even when the skeleton that contain the animation is off.

      • Misaki님이 이에 답장했습니다.

        stanislav_karidov I see. Thank you for clarifying. It seems difficult to determine the cause of the issue without seeing the actual project, so could you please provide your Spine project so that we can reproduce the issue via email?: contact@esotericsoftware.com
        Please briefly mention the URL of this forum thread in the email so that we know the context. Then we can take a look at what's going wrong.

        I should first ask for permission to share the project from my team lead and i will text you back. Thank you!

        • Misaki 님이 이 게시물을 좋아합니다..