Hello, I've just bought the Spine's professional licence. I tried skinning a character in the application, but when I import it to Unity, I get this message:
Error reading skeleton JSON file for skeleton data asset: SkinnedBird
The requested value 'skinnedmesh' was not found.
at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase)
When I use a non-skinned asset, it works fine. Is the skin feature not yet supported? Or I am doing something wrong?
Thanks