Due to the context of my project, I am loading animation data dynamically. It all loads fine and is correctly assigned to the skeletondata, but when I get past the render function, nothing is exposed. There are no error logs, so I don't think there are any grammatical errors. I think it's a logic error. All the skins I set initially disappear, but the animations seem to play (I've logged the playtime). What can I check? Sorry for so little information. I don't know what's causing this, so I don't know how much to reveal.
I'm using spine-ts and webgl. I'd like to find something that visualises the bones like spine-player so I can debug them, but I can't seem to find a way (if there is, please let me know).