Thanks Misaki,
I tried "Fix up Redirectors" on the MC folder and then re-imported my .skel file, without luck - UE crashed.
I got the same message that 'the asset already exists, overwrite?'. So re-opened UE, used "Fix up Redirectors" on other folders just to be sure, and then created a new Folder to Import into.
Upon trying to Import, I got the same "Fix up Redirectors" message again and then UE crashed again. It seems like no matter the name it is acting as if it already exists? I'm a noob idk..
So I tried one more thing:
I deleted any Spine exports on my pc, and went into UE and deleted the MC folder. I looked through every folder in UE, and found no spine assets (other than starter content.)
In Spine, I rename the skeleton to something new and export.
In UE I created a new folder, and upon Import get the same message:
I clicked Yes, and UE crashed yet again. Would it help to send you the crash logs?