I get a shader error when building for Windows 64bit.
However, the build was completed.
Is there a problem with this error?
Thank you.
Shader error in 'Universal Render Pipeline/Spine/Sprite': undeclared identifier 'EncodeMeshRenderingLayer' at project/Packages/com.esotericsoftware.spine.urp-shaders-4.1-2019.1/Shaders/Include/Spine-Sprite-ForwardPass-URP.hlsl(357) (on d3d11)
Shader error in 'Universal Render Pipeline/Spine/Skeleton Lit': undeclared identifier 'EncodeMeshRenderingLayer' at project/Packages/com.esotericsoftware.spine.urp-shaders-4.1-2019.1/Shaders/Include/Spine-SkeletonLit-ForwardPass-URP.hlsl(185) (on d3d11)
Version
Unity 2021.3.18f1
spine-unity-4.1-2023-02-17
com.esotericsoftware.spine.urp-shaders-4.1-Unity2019.3-2023-02-21