Hi,
I regularly get the following error when setting up the skeletons in Unity.
Error reading skeleton JSON file for skeleton data asset: [asset name]
Region not found in atlas: [region name] (region)
at Spine.AtlasAttachmentLoader.NewAttachment (Spine.Skin skin, AttachmentType type, System.String name) [0x0002c] in [application path]/spine-csharp/Attachments/AtlasAttachmentLoader.cs:49
at Spine.SkeletonJson.ReadAttachment (Spine.Skin skin, System.String name, System.Collections.Generic.Dictionary`2 map) [0x0005a] in [application path]/spine-csharp/SkeletonJson.cs:202
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x003ae] in[application path]/spine-csharp/SkeletonJson.cs:160
at SkeletonDataAsset.GetSkeletonData (Boolean quiet) [0x000a9] in [application path]/spine-unity/SkeletonDataAsset.cs:82
UnityEngine.Debug:Log(Object, Object)
SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/Spine/spine-unity/SkeletonDataAsset.cs:85)
SkeletonComponent:Update() (at Assets/Spine/spine-unity/SkeletonComponent.cs:120)
Is this something on my end (Unity) or something the artist may be doing ?
Thanks.