Hi guys!
I know it sucks to get bugs so I always start out with something positive: Spine is still freaking amazing!! And I can't wait for the extra features
Alright but here goes:
after update 1.8.02, I experience quite some heavy lag when having all key frames selected, the graph showing, and doing a playback of the animation. If I hide the graph, it playbacks just fine
- EDIT: just read your update on the new launcher and you are aware of lag - sorry!
our application crashes when we try and load in the binary export (btw THANK YOU for adding the native file explorer when exporting!) - this is the stack trace that I believe is of interest for you guys:
Caused by: java.lang.NegativeArraySizeException
at com.esotericsoftware.spine.Animation$CurveTimeline.<init>(Animation.java:143)
at com.esotericsoftware.spine.Animation$TranslateTimeline.<init>(Animation.java:301)
at com.esotericsoftware.spine.Animation$ScaleTimeline.<init>(Animation.java:352)
at com.esotericsoftware.spine.SkeletonBinary.readAnimation(SkeletonBinary.java:291)
at com.esotericsoftware.spine.SkeletonBinary.readSkeletonData(SkeletonBinary.java:157)
As alwyas, it might be that we're doing somehting wrong? Or should we just switch back to json exports instead of binary?
Keep up the awesome work!
Cheers!
David