Ever since installing the Spine Runtime in my Unity project, I've had these errors when I try to do a test build. My understanding is this can happen with new packages, and may or may not be caused by my use of Virtual Studio. I've followed the online suggestions I could find, including deleting the VS files and the Library directory. I even tried removing the Projects folder and reinstalling everything. The errors come up every time I try to build. The project runs fine inside of Unity, including the Spine animations I've added so far. Everything is up to date (Unity, Spine, VS)
Can anybody please clue me in as to what I need to do here?
Script updater for Library\Bee\artifacts\1900b0aP.dag\spine-unity.dll failed to produce updates.txt file
Assets\Spine\Runtime\spine-unity\Components\SkeletonMecanim.cs(31,19): error CS0234: The type or namespace name 'Animations' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Assets\Spine\Runtime\spine-unity\Components\SkeletonRenderer.cs(54,19): error CS0234: The type or namespace name 'SceneManagement' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
Error building Player because scripts had compiler errors