I'm going crazy!
You can not remove the XNA runtime!!! Exist FNA that is a best reimplementation of XNA, a lot of games just use FNA!
MonoGame is another thing. Monogame is freezed compared to FNA that is regular updated. MonoGame API changes are not explicitly marked or documented. FNA is extremely strict about API compatibility.
All my project is based on FNA, then XNA runtime, if you remove XNA/FNA I put on trash years of work!!!
I need that you update XNA tuntime to FNA
Migrate xna runtime to FNA take 5 minutes. I going to upload the example project.
Please don't abandoned FNA that is regular update! I bought spine-pro just because he had xna support 😢
Microsoft is sponsoring FNA too. The last update of FNA in github is 2 days ago, is very update and improved.
Here (with exe pre-compiled): http://95.174.23.183/download/spine-fna.zip
or
Here (without exe pre-compiled): http://95.174.23.183/download/spine-fna-no-exe.zip
you can download a project that use your c-sharp runtime in FNA, instead of XNA.
Then a second project "NormalMap SPINE" that use it for sample
please please DO NOT ABANDON, BUT UPDATE TO FNA!
FNA is multplatform, performing, is very popular framwork!
https://fna-xna.github.io/
https://github.com/FNA-XNA/FNA/wiki
if needed I can give you my help to with the FNA runtime.
now I put myself in a corner to hope...