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Change Outline Color at runtime?
Simple question (hopefully):
How can I access and edit an outline material's outline color at runtime?
Check out "Material Property Blocks": spine-unity Runtime Documentation: Changing Materials Per Instance
Also note that these aren't specific to Spine or anything, they can be used for parameters on any material, so if you need to look up more info or look for examples you can just google "unity material property block".
Thanks for the info!