[Feature Request] Uni2d Runtime
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I am hoping for a Uni2d Runtime. I noticed 2d Toolkit is supported. All our work is character based. I would prefer to animate in Spine but in Unity there are MANY FEATURES Uni2d provides. Especially if you outputting to mobile devices.
Maybe at some point but currently we have too many other things we need to do first. I think both Nate and I wish we had ten arms.
[Setup]->[Create Bone]->repeat
Well I feel it's worth a mention. It's strong-points are many when it comes to optimization and it already works with a joint/bone system. It's weak points are Spine's Strong points. Spine is easy on Character Rigging and advanced Character Animation. In my Opinion the two packages Compliment one another very well.