• Runtimes
  • Spine Runtime 4.0 zh-CN translation

the examples-owl has been translated:

spine-examples-owl.zip
4kB
  • Misaki님이 이에 답장했습니다.
  • SilverStraw 님이 이 게시물을 좋아합니다..
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    11일 후

    @wiige FYI: We just added two lines to the spine-unity docs mentioning the newly added unlit URP 2D shader Universal Render Pipeline/Spine/Skeleton, in this section:
    https://esotericsoftware.com/spine-unity#URP-Shaders---Extension-UPM-Package
    I already added the Chinese version as well, it's this diff:
    https://diffy.org/diff/4cb9b241a687
    In case anything is incorrect, please just let us know 🙂.

    • wiige님이 이에 답장했습니다.
      6일 후

      @wiige FYI: We have added a documentation line to the Chinese spine-unity documentation page, regarding an added Spine Preferences parameter:
      https://diffy.org/diff/bbe6214b2152b
      Please let us know in case anything is incorrect. 🙂

      21일 후

      finally, I finished the all TODO list items.
      here is the last one, the translation of examples-chibi-stickers:

      zh-cn-spine-examples-chibi-stickers.zip
      4kB

      BTW, @Harald I believe you are mastering Chinese, it looks well, lol
      nice!

        wiige You finally did it!! 🎉 I have created the Chinese page for the chibi stickers example using your translated file: https://zh.esotericsoftware.com/spine-examples-chibi-stickers
        I fixed some URLs to link to the correct heading, but other than that it seems to be perfect 🙂

        I am sure you have helped many Chinese users. We appreciate all your efforts!

        @wiige Awesome, thanks so much for all your efforts!

        wiige BTW, @Harald I believe you are mastering Chinese, it looks well, lol

        😃 Thanks for checking! Well, let's say I can find English words in Chinese text and replace them without accidentally deleting other parts.
        "Don't understand, don't understand, shadername, don't understand. Don't understand." 😉

        2달 후

        Hi, @wiige.

        There has been a major update in the documentation of the spine-godot runtime, and I have added the English original text for the sections that do not yet have a Chinese translation yet. The following sections are missing Chinese translations:

        • Godot 4.x
        • Godot 4.x with C# support
        • Building the Godot editor and export templates via GitHub Actions
        • C# Project Setup
        • Updating the spine-godot Runtime

        We would appreciate it if you could translate these sections when you have time:
        https://esotericsoftware.com/spine-godot-zh

        For your information, there were other minor modifications, but I have already made some subtle changes and removed some notes which are outdated. If you are willing to do the translation, please download the latest documentation as markdown format and translate it.

        • wiige님이 이에 답장했습니다.
          14일 후

          wiige Awesome! Ut appears that you have reviewed the translation as a whole page. As always we appreciate your attentive work!
          I have updated the Chinese spine-godot documentation:
          https://zh.esotericsoftware.com/spine-godot

          Thank you for further translating the other pages as well! As soon as you post the translated files, I will reflect on them.

          • wiige님이 이에 답장했습니다.

            Misaki thanks for your rapid update response, I tried to updated the download link of spine-godot doc, please check their usability. hope it work 😃

            zh-cn_godot-doc-downloadlink-update.zip
            13kB
            • Misaki님이 이에 답장했습니다.
            • Misaki 님이 이 게시물을 좋아합니다..

              (100%) spine-runtimes

              zh-cn-runtimes-list.zip
              3kB

              (15%) spine-flutter Runtime Documentation

              ###################################

              spine-runtimes contains several failed demo links which I cannot access directly. so they are marked with (链接已失效) which means (failed hyper links). Please remove them if you feel it's an inappropriate move.

              • Harald 님이 이 게시물을 좋아합니다..

              wiige Thank you for updating! After reviewing it again, it appears that my update failed in the first place. I have replaced it with the translation you provided!: https://zh.esotericsoftware.com/spine-godot

              Regarding the Spine Runtimes page, thank you for pointing out the broken links! I will remove those links after checking with the team. It may take some time until the Chinese page is ready but I will let you know it is done.

              18일 후

              @wiige FYI: We have added some documentation sections to the spine-unity page. The diff can be found here: https://diffy.org/diff/9d0aed8d7191b
              It's about two topics:
              1) Changing AnimationState or Game State in Callbacks
              https://esotericsoftware.com/spine-unity#Processing-AnimationState-Events
              2) FAQ entry on common outline and Standard Render Pipeline shader problems when using URP.
              https://esotericsoftware.com/spine-unity#Visual

              • wiige님이 이에 답장했습니다.

                @wiige Of course, no hurry at all, thanks a lot for all your work! 🙂

                (100%) spine-flutter Runtime Documentation is done:

                ZH-CN_spine-flutter.zip
                9kB

                (100%) spine-unity Runtime Documentation, update:

                ZH-CN_spine-unity-update.zip
                59kB

                and some bugs found in Spine Runtimes List and then be fixed:

                ZH-CN_spine-runtime-text-grammar-and-fluency-update.zip
                4kB

                I am working on spine-phaser Runtime Documentation now.

                • Misaki님이 이에 답장했습니다.
                • Misaki 님이 이 게시물을 좋아합니다..