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  • Spine Runtime 4.0 zh-CN translation

Harald
Certainly! translation update for spine-unity documentation page :

update-zh-spine-unity.zip
58kB

and this one for spine-unity-download page:

updated-zh-spine-unity-download.zip
5kB

The diff can be found here: https://diffy.org/diff/467301552aedd

If any questions or inappropriate found, please feel free to @ me at any time as always

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@wiige Thanks for the quick update! I'm very sorry that I didn't describe exactly what was added on the spine-unity-download page, which is the line
*Add package from git URL:*
which changed to
*Add package from git URL: (requires spine-unity installed via UPM)*
And that in four locations, in the URP Shaders UPM package and LWRP Shaders UPM package sections of 4.1 and 4.2-beta:
https://diffy.org/diff/ae77642f1aa9f
If you could add this as well, that would be great! Thanks again for all your work.

  • wiige님이 이에 답장했습니다.

    Harald OKOK, I missed these added note, here is the correction:

    updated-again-zh-spine-unity-download.zip
    5kB
    6일 후

    @wiige FYI: We have recently added automatic layout scaling functionality to the SkeletonGraphic component, and thus added some documentation lines explaining the additional parameters.
    The diff can be found here:
    https://diffy.org/diff/e16cdd9556769
    (Note: the first two sentences of *Match RectTransform with Mesh* are unchanged, just the following line was added at the end:

    "This option is grayed-out unless Layout Scale Mode is set to None or the Edit Layout Bounds toggle button is set to edit-mode."

    We hope that it helps users create a nice UI with Spine more easily 🙂.

    • wiige님이 이에 답장했습니다.
      4일 후

      Harald I am back to thread now, and found https://diffy.org/diff/e16cdd9556769 expired. It says nothing found in the link.

      Would you please make a new diff for the SkeletonGraphic section update again so that I can easily check what I may missed in the translation?

      Thanks very much !

      5일 후
      12일 후
      10일 후

      the examples-owl has been translated:

      spine-examples-owl.zip
      4kB
      • Misaki님이 이에 답장했습니다.
      • SilverStraw 님이 이 게시물을 좋아합니다..
        11일 후

        @wiige FYI: We just added two lines to the spine-unity docs mentioning the newly added unlit URP 2D shader Universal Render Pipeline/Spine/Skeleton, in this section:
        https://esotericsoftware.com/spine-unity#URP-Shaders---Extension-UPM-Package
        I already added the Chinese version as well, it's this diff:
        https://diffy.org/diff/4cb9b241a687
        In case anything is incorrect, please just let us know 🙂.

        • wiige님이 이에 답장했습니다.
          6일 후

          @wiige FYI: We have added a documentation line to the Chinese spine-unity documentation page, regarding an added Spine Preferences parameter:
          https://diffy.org/diff/bbe6214b2152b
          Please let us know in case anything is incorrect. 🙂

          21일 후

          finally, I finished the all TODO list items.
          here is the last one, the translation of examples-chibi-stickers:

          zh-cn-spine-examples-chibi-stickers.zip
          4kB

          BTW, @Harald I believe you are mastering Chinese, it looks well, lol
          nice!

            wiige You finally did it!! 🎉 I have created the Chinese page for the chibi stickers example using your translated file: https://zh.esotericsoftware.com/spine-examples-chibi-stickers
            I fixed some URLs to link to the correct heading, but other than that it seems to be perfect 🙂

            I am sure you have helped many Chinese users. We appreciate all your efforts!