Thanks for the info Harald!
So on my quest for optimization, we're currently CPU bound. Would enabling the "Advanced - PMA Vertex Colors" affect CPU much? I guess that's similar to my question the other week about enabling the Add Normals / Solve Tangents options, lol. I'm just not sure exactly what's going on behind the scenes with these.
I suppose I could take the prefab of one of my plants and just put a couple hundred of them into an empty scene and see if there is a noticeable difference between having the PMA Vertex Colors option enabled or disabled :detective:
Profiling has been tricky because the normal profiler doesn't give you detailed information, but from what I'm reading the deep profiler can inflate the CPU time of functions that are called lots of times. I took a peek at the Solve Tangents function call in the deep profiler, and it was taking a "not insignificant" amount of CPU (can't remember the exact number, but I'll be looking at it again in the near future). But again, from what I'm reading, functions that are called thousands of times get inflated in the deep profiler - so figuring out what is actually going on, or what is worth trying to improve has been funky :zipper: