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Problem when upgrade project from spine 3.6 to 3.8.93
I have an anim project working on spine 3.6. I then upgraded the spine to version 3.8.93 and exported it in binary format. When importing the anim project into unity, it failed.
i use unity 2018.4.2 and spine-unity-3.8-2020-04-14.unitypackage.
Can i help you? Thanks very much.
It looks like the .skel
file could not be parsed, which indicates that the file might not actually be in the 3.8 format. Could you double check? If it continues to fail, could you post the .skel
file?
The file you exported is not a .skel
file but a .json
file. It loads fine in SkeletonViewer, which means it will also load file in Unity when loaded as a .json
file. If you are updating an asset that's already been imported into the Unity project, then please make sure you export it as a .skel
file as described here: Export - Spine User Guide: Binary
I use skeletonviewer 3.8.91 and i still can't open the anim file.
How do you open it? I used the latest version of skeletonviewer
Skeleton Viewer 3.8.91 opens the JSON file fine for me: Image removed due to the lack of support for HTTPS. | Show Anyway
Your strange naming of scene1.skel.skel.json
causes it to not find the images. We'll fix that, but you should export using reasonable names. Don't put .skel
in the name if you are exporting JSON! That is just going to cause confusion.