Thank you for the response. So that I make sure I replace that include with the appropriate alternatives, which includes are required to be in SpineWidget instead?
It isn't a big deal to temporarily move the includes from SpinePluginPrivatePCH.h to SpineWidget, but I want to be sure I am putting in what the widget needs and nothing extra.
From SpinePluginPrivatePCH.h:
#include "SpinePlugin.h"
#include "SpineSkeletonDataAsset.h"
#include "SpineAtlasAsset.h"
#include "SpineSkeletonComponent.h"
#include "SpineSkeletonAnimationComponent.h"
#include "SpineSkeletonRendererComponent.h"
#include "SpineBoneFollowerComponent.h"
#include "SpineBoneDriverComponent.h"
#include "SpineWidget.h"