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  • I can'y find any demo of Inverse Kinematics base on libgdx

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I can't find any demo of Inverse Kinematics base on libgdx or Android,And I don't know how to use IK in android or libgdx...
But my friend can find a html demo of IK and perform quiet well.

Need help...

That is indeed a bit of an omission! The general gist is that you simply set the position of the IK target bone based on e.g. the mouse or touch position.

I'll add a simple demo using our Spineboy for libGDX and the other runtimes to demonstrate this. You can follow this issue for progress: [runtimes] Add IK following demo · #1532

Thats good new! I will check and follow this link.